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/**
* ShapeBundle 捆绑多个 shape 的 buildPath 方法,但是共用同一个样式
* @author pissang (https://github.com/pissang)
* @module zrender/shape/ShapeBundle
* @example
* var poly1 = new PolygonShape();
* var poly2 = new PolygonShape();
* var poly3 = new PolygonShape();
* var shapeBundle = new ShapeBundle({
* style: {
* shapeList: [poly1, poly2, poly3],
* color: 'red'
* }
* });
* zr.addShape(shapeBundle);
*/
/**
* @typedef {Object} IShapeBundleStyle
* @property {string} shapeList shape列表
* @property {string} [brushType='fill']
* @property {string} [color='#000000'] 填充颜色
* @property {string} [strokeColor='#000000'] 描边颜色
* @property {string} [lineCape='butt'] 线帽样式,可以是 butt, round, square
* @property {number} [lineWidth=1] 描边宽度
* @property {number} [opacity=1] 绘制透明度
* @property {number} [shadowBlur=0] 阴影模糊度,大于0有效
* @property {string} [shadowColor='#000000'] 阴影颜色
* @property {number} [shadowOffsetX=0] 阴影横向偏移
* @property {number} [shadowOffsetY=0] 阴影纵向偏移
* @property {string} [text] 图形中的附加文本
* @property {string} [textColor='#000000'] 文本颜色
* @property {string} [textFont] 附加文本样式,eg:'bold 18px verdana'
* @property {string} [textPosition='end'] 附加文本位置, 可以是 inside, left, right, top, bottom
* @property {string} [textAlign] 默认根据textPosition自动设置,附加文本水平对齐。
* 可以是start, end, left, right, center
* @property {string} [textBaseline] 默认根据textPosition自动设置,附加文本垂直对齐。
* 可以是top, bottom, middle, alphabetic, hanging, ideographic
*/
define(function (require) {
var Base = require('./Base');
var ShapeBundle = function (options) {
Base.call(this, options);
/**
* ShapeBundle绘制样式
* @name module:zrender/shape/ShapeBundle#style
* @type {module:zrender/shape/ShapeBundle~IShapeBundleStyle}
*/
/**
* ShapeBundle高亮绘制样式
* @name module:zrender/shape/ShapeBundle#highlightStyle
* @type {module:zrender/shape/ShapeBundle~IShapeBundleStyle}
*/
};
ShapeBundle.prototype = {
constructor: ShapeBundle,
type: 'shape-bundle',
brush: function (ctx, isHighlight) {
var style = this.beforeBrush(ctx, isHighlight);
ctx.beginPath();
for (var i = 0; i < style.shapeList.length; i++) {
var subShape = style.shapeList[i];
var subShapeStyle = subShape.style;
if (isHighlight) {
subShapeStyle = subShape.getHighlightStyle(
subShapeStyle,
subShape.highlightStyle || {},
subShape.brushTypeOnly
);
}
subShape.buildPath(ctx, subShapeStyle);
}
switch (style.brushType) {
/* jshint ignore:start */
case 'both':
ctx.fill();
case 'stroke':
style.lineWidth > 0 && ctx.stroke();
break;
/* jshint ignore:end */
default:
ctx.fill();
}
this.drawText(ctx, style, this.style);
this.afterBrush(ctx);
},
/**
* 计算返回多边形包围盒矩阵
* @param {module:zrender/shape/Polygon~IShapeBundleStyle} style
* @return {module:zrender/shape/Base~IBoundingRect}
*/
getRect: function (style) {
if (style.__rect) {
return style.__rect;
}
var minX = Number.MAX_VALUE;
var maxX = Number.MIN_VALUE;
var minY = Number.MAX_VALUE;
var maxY = Number.MIN_VALUE;
for (var i = 0; i < style.shapeList.length; i++) {
var subShape = style.shapeList[i];
// TODO Highlight style ?
var subRect = subShape.getRect(subShape.style);
var minX = Math.min(subRect.x, minX);
var minY = Math.min(subRect.y, minY);
var maxX = Math.max(subRect.x + subRect.width, maxX);
var maxY = Math.max(subRect.y + subRect.height, maxY);
}
style.__rect = {
x: minX,
y: minY,
width: maxX - minX,
height: maxY - minY
};
return style.__rect;
},
isCover: function (x, y) {
var originPos = this.getTansform(x, y);
x = originPos[0];
y = originPos[1];
var rect = this.style.__rect;
if (!rect) {
rect = this.getRect(this.style);
}
if (x >= rect.x
&& x <= (rect.x + rect.width)
&& y >= rect.y
&& y <= (rect.y + rect.height)
) {
for (var i = 0; i < this.style.shapeList.length; i++) {
var subShape = this.style.shapeList[i];
if (subShape.isCover(x, y)) {
return true;
}
}
}
return false;
}
};
require('../tool/util').inherits(ShapeBundle, Base);
return ShapeBundle;
});