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/**
 * zrender: loading特效类
 *
 * @author Kener (@Kener-林峰, kener.linfeng@gmail.com)
 *         errorrik (errorrik@gmail.com)
 */

define(
    function(require) {
        var util = require('../tool/util');
        var TextShape = require('../shape/Text');
        var RectangleShape = require('../shape/Rectangle');


        var DEFAULT_TEXT = 'Loading...';
        var DEFAULT_TEXT_FONT = 'normal 16px Arial';

        /**
         * @constructor
         * 
         * @param {Object} options 选项
         * @param {color} options.backgroundColor 背景颜色
         * @param {Object} options.textStyle 文字样式,同shape/text.style
         * @param {number=} options.progress 进度参数,部分特效有用
         * @param {Object=} options.effect 特效参数,部分特效有用
         * 
         * {
         *     effect,
         *     //loading话术
         *     text:'',
         *     // 水平安放位置,默认为 'center',可指定x坐标
         *     x:'center' || 'left' || 'right' || {number},
         *     // 垂直安放位置,默认为'top',可指定y坐标
         *     y:'top' || 'bottom' || {number},
         *
         *     textStyle:{
         *         textFont: 'normal 20px Arial' || {textFont}, //文本字体
         *         color: {color}
         *     }
         * }
         */
        function Base(options) {
            this.setOptions(options);
        }

        /**
         * 创建loading文字图形
         * 
         * @param {Object} textStyle 文字style,同shape/text.style
         */
        Base.prototype.createTextShape = function (textStyle) {
            return new TextShape({
                highlightStyle : util.merge(
                    {
                        x : this.canvasWidth / 2,
                        y : this.canvasHeight / 2,
                        text : DEFAULT_TEXT,
                        textAlign : 'center',
                        textBaseline : 'middle',
                        textFont : DEFAULT_TEXT_FONT,
                        color: '#333',
                        brushType : 'fill'
                    },
                    textStyle,
                    true
                )
            });
        };
        
        /**
         * 获取loading背景图形
         * 
         * @param {color} color 背景颜色
         */
        Base.prototype.createBackgroundShape = function (color) {
            return new RectangleShape({
                highlightStyle : {
                    x : 0,
                    y : 0,
                    width : this.canvasWidth,
                    height : this.canvasHeight,
                    brushType : 'fill',
                    color : color
                }
            });
        };

        Base.prototype.start = function (painter) {
            this.canvasWidth = painter._width;
            this.canvasHeight = painter._height;

            function addShapeHandle(param) {
                painter.storage.addHover(param);
            }
            function refreshHandle() {
                painter.refreshHover();
            }
            this.loadingTimer = this._start(addShapeHandle, refreshHandle);
        };

        Base.prototype._start = function (/*addShapeHandle, refreshHandle*/) {
            return setInterval(function () {
            }, 10000);
        };

        Base.prototype.stop = function () {
            clearInterval(this.loadingTimer);
        };

        Base.prototype.setOptions = function (options) {
            this.options = options || {};
        };
        
        Base.prototype.adjust = function (value, region) {
            if (value <= region[0]) {
                value = region[0];
            }
            else if (value >= region[1]) {
                value = region[1];
            }
            return value;
        };
        
        Base.prototype.getLocation = function(loc, totalWidth, totalHeight) {
            var x = loc.x != null ? loc.x : 'center';
            switch (x) {
                case 'center' :
                    x = Math.floor((this.canvasWidth - totalWidth) / 2);
                    break;
                case 'left' :
                    x = 0;
                    break;
                case 'right' :
                    x = this.canvasWidth - totalWidth;
                    break;
            }
            var y = loc.y != null ? loc.y : 'center';
            switch (y) {
                case 'center' :
                    y = Math.floor((this.canvasHeight - totalHeight) / 2);
                    break;
                case 'top' :
                    y = 0;
                    break;
                case 'bottom' :
                    y = this.canvasHeight - totalHeight;
                    break;
            }
            return {
                x : x,
                y : y,
                width : totalWidth,
                height : totalHeight
            };
        };

        return Base;
    }
);