| Current Path : /home/cbequiperp/www/components/com_flexicontent/librairies/zrender/animation/ |
| Current File : /home/cbequiperp/www/components/com_flexicontent/librairies/zrender/animation/Clip.js |
/**
* 动画主控制器
* @config target 动画对象,可以是数组,如果是数组的话会批量分发onframe等事件
* @config life(1000) 动画时长
* @config delay(0) 动画延迟时间
* @config loop(true)
* @config gap(0) 循环的间隔时间
* @config onframe
* @config easing(optional)
* @config ondestroy(optional)
* @config onrestart(optional)
*/
define(
function(require) {
var Easing = require('./easing');
function Clip(options) {
this._targetPool = options.target || {};
if (!(this._targetPool instanceof Array)) {
this._targetPool = [ this._targetPool ];
}
// 生命周期
this._life = options.life || 1000;
// 延时
this._delay = options.delay || 0;
// 开始时间
this._startTime = new Date().getTime() + this._delay;// 单位毫秒
// 结束时间
this._endTime = this._startTime + this._life * 1000;
// 是否循环
this.loop = typeof options.loop == 'undefined'
? false : options.loop;
this.gap = options.gap || 0;
this.easing = options.easing || 'Linear';
this.onframe = options.onframe;
this.ondestroy = options.ondestroy;
this.onrestart = options.onrestart;
}
Clip.prototype = {
step : function (time) {
var percent = (time - this._startTime) / this._life;
// 还没开始
if (percent < 0) {
return;
}
percent = Math.min(percent, 1);
var easingFunc = typeof this.easing == 'string'
? Easing[this.easing]
: this.easing;
var schedule = typeof easingFunc === 'function'
? easingFunc(percent)
: percent;
this.fire('frame', schedule);
// 结束
if (percent == 1) {
if (this.loop) {
this.restart();
// 重新开始周期
// 抛出而不是直接调用事件直到 stage.update 后再统一调用这些事件
return 'restart';
}
// 动画完成将这个控制器标识为待删除
// 在Animation.update中进行批量删除
this._needsRemove = true;
return 'destroy';
}
return null;
},
restart : function() {
var time = new Date().getTime();
var remainder = (time - this._startTime) % this._life;
this._startTime = new Date().getTime() - remainder + this.gap;
this._needsRemove = false;
},
fire : function(eventType, arg) {
for (var i = 0, len = this._targetPool.length; i < len; i++) {
if (this['on' + eventType]) {
this['on' + eventType](this._targetPool[i], arg);
}
}
},
constructor: Clip
};
return Clip;
}
);